WIP Recreating the Vampire Brethren and Sarafan Order from Legacy of Kain Soul Reaver

The Legacy of Kain: Soul Reaver game introduced us to Raziel and his vampire brethren. I showed my remake already of Vampire Raziel. Now it's time for his human form and his brethren. I first started with their human forms where they were of a crusading knightly order of the past in the world of Nosgoth which fought against the vampires. The irony in that is in Kain reviving them ages later as vampires to rule humanity. I have the base of their human forms done. They'll need their respective suits of armor and gear done next. The vampire forms are WIP status. Rahab will have fishy scaly skin, and a lot of other changes, but they are on their way. The basic shapes and skin tone is done. Another WIP is the leader of their old knightly priest order (called the Sarafan) in Malek. I haven't fully detailed him, but that's all his skin needs now. I have a concept for re-imagining his suit of armor, adding in some Byzantine Roman era inspiration to the look.

The Sarafan Brothers in Arms. Clothing and hair (except Raziel's hair) temp right now.

The Sarafan Brothers in Arms. Clothing and hair (except Raziel's hair) temp right now.

Human Raziel

Human Raziel

Human Raziel

Human Raziel

Human Turel

Human Turel

Human Dumah

Human Dumah

Human Rahab - Added a little scar on his lip (and chest) to give him more character. In the mural reference from Soul Reaver 2, I interpreted the pixelation on his upper lip as a spot for a possible scar.

Human Rahab - Added a little scar on his lip (and chest) to give him more character. In the mural reference from Soul Reaver 2, I interpreted the pixelation on his upper lip as a spot for a possible scar.

Human Zephon

Human Zephon

Human Melchiah

Human Melchiah

Vampire Turel ZBrush

Vampire Turel ZBrush

Vampire Turel ZBrush - Side

Vampire Turel ZBrush - Side

Vampire Dumah ZBrush

Vampire Dumah ZBrush

Vampire Rahab ZBrush - those slits on his neck will be more detailed gill slits, scaly fish-like skin, shark-like, or Piranha. Eyes will be the only one with a blue tint.

Vampire Rahab ZBrush - those slits on his neck will be more detailed gill slits, scaly fish-like skin, shark-like, or Piranha. Eyes will be the only one with a blue tint.

Vampire Zephon ZBrush. Skin will have more of a hardened, almost chitin look, probably will lose the eyebrows, or most of them.

Vampire Zephon ZBrush. Skin will have more of a hardened, almost chitin look, probably will lose the eyebrows, or most of them.

Vampire Melchiah ZBrush - bloated from the underlying decay he suffers, those scarring parts will eventually be stitched patches of his and others' skins he uses to keep himself from rotting away.

Vampire Melchiah ZBrush - bloated from the underlying decay he suffers, those scarring parts will eventually be stitched patches of his and others' skins he uses to keep himself from rotting away.

Raziel and Rahab front

Raziel and Rahab front

Dumah and Turel front

Dumah and Turel front

Melchiah and Zephon front

Melchiah and Zephon front

Example of their back detailing. Turel and Melchiah

Example of their back detailing. Turel and Melchiah

High Poly Human Turel

High Poly Human Turel

High Poly Dumah

High Poly Dumah

High Poly Rahab

High Poly Rahab

High Poly Zephon

High Poly Zephon

High Poly Melchiah

High Poly Melchiah

Malek ZBrush

Malek ZBrush

Malek 2 ZBrush

Malek 2 ZBrush

Armor redesign for Malek and a base for the Sarafan nights.

Armor redesign for Malek and a base for the Sarafan nights.

References for the vampires and their human faces. All that is available for their human faces are those murals. The renders of the vampires are often tinted with color, which isn't present in the Soul Reaver cinematic.

References for the vampires and their human faces. All that is available for their human faces are those murals. The renders of the vampires are often tinted with color, which isn't present in the Soul Reaver cinematic.